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HCI Graduate Program

1620 Howe Hall

Ames, IA 50011

515-294-2089


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Our Announcements

The HCI program is well represented in the list of award finalists announced by the Technology Association of Iowa. Faculty members Debra Satterfield and Eve Wurtele, PhD candidate Sondra Ashmore, and MS student Bethany Juhnke are all finalists.
posted: November 03, 2011

The HCI Graduate Program will host their annual HCI Recruiting Open House on Friday, February 24, 2012 from 10 am to 5 pm in Howe Hall. Please contact Pam Shill if you would like to attend.
posted: November 01, 2011

News

A video game developed at Iowa State University is helping students understand biology better
  — WHO TV: 02/22/2012

Sondra Ashmore, PhD student in human computer interaction (HCI), is part of the Business Record’s Forty under 40 Business Leaders Class of 2012.
  — ISU CoE News: 02/10/2012

Meta!Blast wins Honorable Mention in the 2011 International Science & Engineering Visualization Challenge sposored by the American Association for the Advancement of Science.
  — Science: 02/03/2012

Eve Syrkin Wurtele decided the best way to get the attention of the science-deprived, gamer generation is to take the information out of a textbook and put it in a medium that kids crave - video games. Eve and her team developed Meta!Blast.
  — ISU News Service: 02/02/2012

Claver Hategekimana, HCI PhD, Fall 2008, designs a solar kit to light African homes and brighten lives
  — The Wenatchee World: 10/27/2011

Iowa State alumna Daniela Faas has had an enthralling journey that began with a move from Germany to the US as a teen, beginning what she calls her own version of the “American Dream.”
  — INNOVATEonline: 09/22/2011


HCI Students are Engaged in Research

Students in ISU’s Human Computer Interaction graduate program pursue a variety of research opportunities. Current research topics include:

Research Title Student(s) Faculty Member(s)
Internal Employees as Usability Subjects:Does Status Affect Implementation? Sondra Ashmore Anthony Townsend
Usability Study for 360-Degree View Interfaces Wutthigrai Boonsuk Stephen Gilbert, Jonathan Kelly
Multiview Image Blending in the C6 Melissa Burton Stephen Gilbert, Jonathan Kelly
OmniScribe Jose Camou with Alden Peterson Stephen Gilbert, Eliot Winer
Path-Finding For Three Dimensioinal Spaces PJ Campbell Eve Wurtele and Julie Dickerson
Social Technical Congruence: The Link Between Social Science and Technology Patrick Carlson Judy Vance
ConceptGrid:Natural Language Processing for Intelligent Tutors Shrenik Devasani Stephen Gilbert
Enhancing Realism and Flexibility of VR-Based real-Time simulation of Complex Systems with Hardware-in-the-Loop Rachel Dudley Atul Kelkar
Emergent Feedback from Virtual Buttons Adam Faeth Chris Harding
VirtuTrace: Decision-tracing in Virtual Reality Kevin Godby Nir Keren
The Effects of the TI-Navigator System on Student Achievement Rachel Graham Barbara Dougherty
Toward Learning about the Controllability of Containers and their Contents Shane Griffith Alex Stoytchev
Veldt: Mixed Reality LVC Training Joe Holub with Brice Pollock Eliot Winer and Stephen Gilbert
Behavioral Learning of Shape Affordances through Tool Use Poorvi Joebert Stephen Gilbert
Human Computer Interaction Issues with Multi-Touch screen interfaces in Flight Deck Sridher Kaminani James Oliver
holoVIDEO Nikolaus Karpinsky Song Zhang
Robotic Video Game Learning Using Self-Detection Pavel Kazatsker Alexander Stoytchev
Augmenting Older Adults' Well-Being: Three PC-based Prototypes Norene Kelly Peter Martin, Johnny Wong
Data Driven Prediction and Classification of Student Success Ryan Kirk Jared Danielson
Amazing Accessibility Jim Koopman Chris Harding
SANITee Kenneth Kopecky Eliot Winer
Mobile Interface for the Communication and Reference of Dynamic Tactical Information Dillan Laughlin Stephen Gilbert, Eliot Winer
Modern Genomic Sequence Finishing - an HCI Perspective Paul Mangiamele
The Cognitive Implications of Semi-Natural Locomotion Eric Marsh Jonathan Kelly, Veronica Dark, James Oliver
Animal Express Ted Martens Debra Satterfield, Stephen Gilbert, Eliot Winer
Advanced Systems Design Suite Brandon Newendorp with Christian Noon Eliot Winer
Constructing a Collaborative Software Environment David Prater Anthony Townsend
Students' Result comparison in Online vs. Paper and Pencil Chemistry Assessment Anna Prisacari Thomas Holme
Developmentally Learning the Support Affordance of a Platform Brian Russell Alexander Stoytchev
Metablast: Integrating Games with the Classroom Mark Stenerson Eve Wurtele
The Effect of Dispersed Environments on Interaction Designers Bennett Stone Seda Yilmaz
Learning to Detect the Functional Components of Doorbell Buttons Using Active Exploration and Multimodal Correlation Volodymyr Sukhoy Alexander Stoytchev
Building an Application Framework for Aural-Visual-Haptic Interaction in VE-Sound Synth Karl Svec Christopher Hopkins, Mark Bryden
Interactive Visualization for Exploratory Data Analysis in R Marie Vendettuoli Di Cook, Heike Hofmann
Glove-Haptic Configuration for Bimanual Virtual Assembly and Mechanism Evaluation Vikram Vyawahare Judy Vance
Evaluating the Use of Blogging as Literature Discussion Within A Social Networking Site Wei Wang Ann Thompson, Amy Hutchison
Interaction Design: designing for everyday life Cynthia Wiley Debra Satterfield
VR JuggLua Ryan Pavlik Judy Vance

Research at the Virtual Reality Applications Center

Students have additional research opportunities through the program᾿s close connection to the Virtual Reality Applications Center. Check out the research page on the VRAC website.